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Immersive Wizard Staff
Immersive Wizard Staff
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Immersive Wizard Staff

Product Description

This asset is created for PC only, Quest compatibility requires additional tweaking.

❗❗ Code: Furality30 for 30% off until the Midnight on the 8th of June!

✨ Want to try before you buy? Give the public test avatar on VRChat a go✨


A wizard staff with a contact based grab and drop system. Comes with a bunch of customization options and all the files you need to customize it even further!


For those who want to enable or disable certain functionality, the staff has been set up with modular components using VRCFury easily mix-n-match features you want or don't want.

✨ Features (base edition)

Recommended for those who want to add the staff to their avatar or for commission artists who want to add more customization to the staff using the menus!

  • Immersive controls (Grab the staff from your back, drop it in the world and pick it up with either hand.)
  • - 💻 Desktop override controls for desktop users.
  • - Drop & Holster contact settings to prevent unwanted interactions.
  • 4 included skin variations
  • 8 included catalyst shapes (meshes)
  • - 🧊 Meshes can be easily replaced with your own meshes.
  • - 🎤 Includes toggles for the mute and AFK shape (you can toggle these overrides).
  • 3 idle animations
  • Catalyst rainbow mode & custom hue picker
  • Toggleable trail
  • Toggleable light source with intensity slider

The base edition contains everything you need to add the staff to your VRChat avatar and customize the menus and animators to your liking. This edition includes the artist edition.

🎨 Features (artist edition)*

Recommended for those who do 3D/Texture commissions.

  • * - The following are also included in the base edition
  • .blend file (original, organized, including animations and exported textures.)
  • 🏃‍♂️ Includes exportable collections so you can quickly import it for renders in other projects.
  • FBX Files
  • 🦯 Staff
  • 💎8 included catalyst shapes
  • Substance Painter Files ( Basic + All Skin Variation setups )

The artist edition contains everything you need in order to customize the staff's mesh, textures or create new catalysts!

🔨 Requirements

  • VRCFury
  • Poiyomi 9

This staff has been set up using VRCFury for ease of setup and modularity. This modularity has been integrated into the Poiyomi materials.

You can create your own materials but this will remove some included feature functionality that comes with the staff.

🔨 Technical specs

  • Good rating without light source, poor rating with light source
  • - Light source can be removed easily.
  • 🔺 ~4k Combined triangle count
  • 🧊 2 Material Slots (1 for the staff, 1 for the catalyst)
  • 📸 1 Skinned Mesh Renderer, 1 Static Mesh Renderer
  • 💡 1 Light Source


🔨 TOS (Terms of Service)

If you're wondering what you're allowed to do with these files, on purchase you also agree to these terms:

You will not:

  • Sell these files, or part of the files individually / as a pack (for example kitbashes).
  • Share these files with anyone who hasn't bought these files. (Someone who has bought the Base Edition is not allowed to share the unitypackage to someone who has only bought the Artist Resources either.)
  • Commercially use these files, For example; The inclusion of these files in products you aim to financially profit from. This includes adding them to VRChat avatars made available through VRChat's Creator Economy system.

Note:
This prop is not designed to be quest compatible. That said, if you're well versed in Blender and Unity you'll be able to set it up for Quest for an acceptable rating. Depending on the success of this prop I might create a Quest compatible version.

Changelog