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Magic Weapon System (VRCHAT)
Magic Weapon System (VRCHAT)
Magic Weapon System (VRCHAT)
Magic Weapon System (VRCHAT)
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Magic Weapon System (VRCHAT)

Tags

liindy
weapon system
sword
melee

Product Description

Check out my other stuff if you choose to buy this! I make many similar and detailed assets :)
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Alternative Gumroad store: https://liindy.gumroad.com/l/MagicWeaponSystem

Try out the asset for free on my public avatar found in my world here Avatar World

https://jinxxy-cdn.com/d2ef36cf-a22a-5633-845b-15433f38f5f1/3521955622167774318/787561317089210368.png(Quest version may be released at a later date, but currently it is NOT quest compatible)

The Magic Weapon System, designed to be extremely flexible, customizable and give a sense of magical powers to melee type weapons. A MAIN feature of this asset is that you can EASILY swap the weapon for any 3D model you have if you don't want to use the included one(s).

https://jinxxy-cdn.com/d2ef36cf-a22a-5633-845b-15433f38f5f1/3521955622167774318/787561410866656256.gifTeleport seamlessly between your hands and equip points with 4 different types of particle effects:

  • Key Light effect.
  • Fire effect.
  • Lightning effect.
  • Nier Sparks effect.
  • Teleport to any hand with Rocker Gesture.
  • Teleport to float behind you by putting both hands close together and making a Double Thumbs Up.

https://jinxxy-cdn.com/d2ef36cf-a22a-5633-845b-15433f38f5f1/3521955622167774318/787561652812760064.gifDual wielding is built into the asset.

Two different weapons can be added by yourself, or you can use the existing ones it comes with.

There is a main hand weapon and an offhand weapon. The main hand weapon will be able to do most of the abilities and the offhand will adjust itself.

https://jinxxy-cdn.com/d2ef36cf-a22a-5633-845b-15433f38f5f1/3521955622167774318/787561762773000192.gifSeveral types of abilities you can toggle on or off and customize using a couple different gestures.

https://jinxxy-cdn.com/d2ef36cf-a22a-5633-845b-15433f38f5f1/3521955622167774318/787561827453734912.gifMy personal favourite ability, Kinesis.

Make the weapons float infront of your hands fluidly (uses stretchy physbones and animations)

The weapons have idle floating animations to add a satisfying effect to using it.

https://jinxxy-cdn.com/d2ef36cf-a22a-5633-845b-15433f38f5f1/3521955622167774318/787561901336668160.gif-------------------------------------------------------------------------------------------------------------------------------------

Physics Throwing (Optional) + 28 parameters

The weapon can be physically thrown like an actual object (will sync position too)

The Physics throwing is an optional addon as part of the full system, but it does cost + 28 parameters (totalling to 49 parameters from 21)

The partial prefab costs 21 but has the physics throwing disabled to save parameters.

https://jinxxy-cdn.com/d2ef36cf-a22a-5633-845b-15433f38f5f1/3521955622167774318/787562029630422016.gif-------------------------------------------------------------------------------------------------------------------------------------

Product Details:

  • You get the full working Magic Weapon System asset made to fit any VRChat avatar.
  • Easy to understand install guide made for for ease of installation with minimal unity knowledge.
  • Additional VRCfury install option, as well as manual install option, both covered in the guide.
  • Full handling, both left and right hand can wield the system.
  • VERY EASY to swap the 3D model for anything you want.
  • Dual wielding with a main and offhand weapon.
  • Teleport seamlessly between your hands and equip points with 4 different types of particle effects:
    • Key Light effect.
    • Fire effect.
    • Lightning effect.
    • Nier Sparks effect.
    • Teleport to any hand with Rocker Gesture.
    • Teleport to float behind you by putting both hands close together and making a Double Thumbs Up.
  • All effects have full hue and saturation radial sliders.
  • You can have the weapons float behind you like a follower, very slightly lagging behind your movements.
  • Trails activate at the tip of the weapons when swinging + swing sounds.
  • Parry effects when interacting with the same system from other people clashing or with similar weapon systems by me.
  • Many Customizable abilities:
    • Reverse grip (open hand).
    • Physics throw (open hand).
    • Drop in world/world constraint (open both hands).
    • Spin in front of hand (finger point).
    • Short toss (finger point).
    • Boomerang toss (finger point).
    • Teleport toss (finger point).
    • Kinesis.
    • 2 different cosmetic floating animations.
  • Desktop controls, assist with using the weapons when arm movement is limited.
  • Toggle location control.
    • You can determine where the system toggles to, will save between worlds.
  • Several settings/QoL toggles that help with using the system:
    • Teleport Toggles (can disable teleporting effects, makes the movement smooth instead).
    • Toggle Particles (can disable particles on toggle).
    • Simulate Weight (adds a weight bone that attempts to make the weapon feel more weighty instead of static).
    • Throw Strength (radial that can increase the strength of the physics throw).
    • Allow Two Hand (disable or enable two handing).
    • Allow Half Swording (disable or enable grabbing the blade half of the weapon).
    • Allow Hand Swap (disable or enable swapping between hands (open hand near other hand).
    • Lock In Current Position (Can lock the weapon where it is, disabling all contacts and gesture triggers, good for cosmetically wearing weapons).
  • The menus inside help explain how to use the system.

https://jinxxy-cdn.com/d2ef36cf-a22a-5633-845b-15433f38f5f1/3521955622167774318/787562140988774400.png-------------------------------------------------------------------------------------------------------------------------------------

You can replace the existing weapons with ANY 3D model you own (very easily - guide included on how to)

The whole system is designed to make it VERY EASY to swap the weapon model out for any 3D model you want. Got a weapon you always wanted to see work in VRChat? put it into this system, almost as easy as drag and drop.

Included on your purchase is a guide that explains the whole process of how to swap out the systems weapon, no guesswork needed.

It comes with 2 existing weapon models (designed by NebulaAnimations)

https://jinxxy-cdn.com/d2ef36cf-a22a-5633-845b-15433f38f5f1/3521955622167774318/787562221881681920.gifA Magic Sword and a Space Axe.

(both are designed to have built in hue and saturation shift that works with the existing system.

Example of what you COULD do with the system by swapping the models:

https://jinxxy-cdn.com/d2ef36cf-a22a-5633-845b-15433f38f5f1/3521955622167774318/787562342126249984.gif(the system already has a lot of Kingdom Hearts inspirations, so a Keyblade could be a great choice (These models are not included in the asset))

Link to keyblade models posted by Nep on Bluesky

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🟢Performance Stats:

Download Size:

  • 1.38 MB (without premade weapons)
  • 3.44 MB (for Magic Sword)
  • 3.69 MB (for Space Axe)

Texture Memory

  • 3.39 MB (without premade weapons)
  • 14.05 MB (for Magic Sword)
  • 8.97 MB (for Space Axe)

Polygons:

  • 0 (without premade weapons)
  • 11124 (for Magic Sword)
  • 17492 (for Space Axe)

Skinned Meshes:

  • 0 (without premade weapons)
  • 0 (for Magic Sword)
  • 2 (for Space Axe)

Material Slots:

  • 34 (without premade weapons)
  • 38 (for Magic Sword)
  • 52 (for Space Axe - it has extra particles)

Parameter Cost

  • 21 or 49 (depends on of you want physics throwing or not, physics throwing costs +28 parameters)

Lights

  • 0 (1 if you use the Space Axe)

Constraints

  • 32

Audio sources

  • 13

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DEPENDENCIES:

VRChat Creator Companion (VCC)

You must use one of the newer VRC SDK's which can only be downloaded through VCC, otherwise you are more than likely to encounter issues.

Avatar 3.0 Manager

(can be installed through VCC directly (used for manual installation))

OPTIONAL:

VRCFury

Fury can be used as an alternative install method

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Terms:

🟢 YOU CAN:

  • Use the asset for personal use and projects, modify and edit it as you see fit.
  • Use it for a commercial avatar IF you bought the commercial option (also credit directly to this page)
  • Stream/make video content with the asset, credit is not needed, but greatly appreciated.
  • Make public avatars with the asset.
  • Commission/take commissions for putting the asset on an avatar (provided BOTH parties own the asset)

🔴 YOU CANNOT:

  • Share any of the files to anyone who does not own the asset.
  • Include the files on a purchasable/free avatar. (unless you bought the commercial option)
  • Complain that the asset broke your project, I always recommend you make backups before importing new things.
  • Currently cant be used for Quest

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Credits:

3D Modelling for Magic Sword and Space Axe by NebulaAnimations https://nebulaanimations.gumroad.com

Summoning/Teleporting particles by - https://odinv.gumroad.com (discord: odin_v2).

Thanks to https://vrlabs.dev/packages/ for supplying the Physics Throw prefab that was used in this asset.

Main avatar used for promotional material is Hyenid by Alber: https://alber.gumroad.com/l/Hyenid

https://jinxxy-cdn.com/d2ef36cf-a22a-5633-845b-15433f38f5f1/3521955622167774318/787562586870581248.pngThanks for reading all the way down here :)

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