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SugarDripFuzzy +Teddy bear bag included! / CP33
SugarDripFuzzy +Teddy bear bag included! / CP33
SugarDripFuzzy +Teddy bear bag included! / CP33
SugarDripFuzzy +Teddy bear bag included! / CP33
SugarDripFuzzy +Teddy bear bag included! / CP33
SugarDripFuzzy +Teddy bear bag included! / CP33
SugarDripFuzzy +Teddy bear bag included! / CP33
SugarDripFuzzy +Teddy bear bag included! / CP33
SugarDripFuzzy +Teddy bear bag included! / CP33
SugarDripFuzzy +Teddy bear bag included! / CP33
SugarDripFuzzy +Teddy bear bag included! / CP33
SugarDripFuzzy +Teddy bear bag included! / CP33

SugarDripFuzzy +Teddy bear bag included! / CP33

Product Description

◆ SugarDripFuzzy ◆

Creator: Shion Nakazawa

A coordinated outfit featuring a cable-knit sweater with a heart-shaped cutout at the chest, paired with denim shorts and sneakers. Lace and ribbon details add cute accents to the casual base design.

A long-pile fuzzy fur coat and a belt decorated with glitter and rhinestones bring extra glamour, while semi-sheer tights keep the look light and balanced.
The teddy bear–shaped shoulder bag includes a rear zipper opening and an item retrieval gimmick, making it both cute and functional.

※ This product is an avatar outfit model. Avatar data is not included.
※ Due to the nature of digital products, refunds and returns are not available. Please review the product description and terms of use before purchasing.

■ Item Overview
Contents

SugarDripFuzzy_Avatar_vX.Y.Unitypackage

PSD files for customization

ReadMe.txt

Shader Used

liltoon
https://lilxyzw.booth.pm/items/3087170

Required Assets

Modular Avatar
https://modular-avatar.nadena.dev/ja/docs/intro

■ Model Data

Total Polygon Count: 39,022

Denim Short Pants: 2,726 polygons

Denim Sneakers: 9,984 polygons

Gorgeous Belt: 3,290 polygons

Heart Cable Knit: 6,302 polygons

Shaggy Fur Coat: 5,396 polygons

Tights: 2,228 polygons

Teddy Bear Bag: 9,096 polygons

Mesh Count: 7

Material Count: 8

PhysBone Components: 7
(3 used by the Teddy Bear Bag)

■ Import Folder

Assets > MetaverseCreators_CP > Karada_Ya > SugarDripFuzzy

■ Compatible Avatars

Manuka ver.1.02
https://jingo1016.booth.pm/items/5058077

Maya ver.1.02.2
https://booth.pm/ja/items/3390957

Shinra – Original 3D Model
https://booth.pm/ja/items/4707634

Milltina – Original 3D Model
https://booth.pm/ja/items/6538026

Shinano – Original 3D Model
https://booth.pm/ja/items/6106863

Selestia ver.1.02
https://booth.pm/ja/items/4035411

Rize – Original 3D Model
https://kakeudonn.booth.pm/items/5496642

Rurune – Shark Girl Original 3D Model
https://booth.pm/ja/items/5957830

Lasyusha – Original 3D Model
https://keenooshop.booth.pm/items/4825073

Saniela – Original 3D Model
https://vinca-major-star.booth.pm/items/7058472

※ When equipping this outfit, please use the avatar’s body-hiding shapekey (the one that turns the body into a thin rod).

■ Setup Instructions

Set the latest VRC SDK in VCC

Install required assets (liltoon, Modular Avatar) via VCC

Import the latest avatar package

Import this product’s package

Drag and drop the avatar (or outfit/modification prefab, if applicable) into the Scene Hierarchy

Hide unnecessary avatar clothing (default outfits, underwear, etc.) or set them to Editor Only

Drag “SugarDripFuzzy_AvatarName.Prefab” directly under the avatar

Using the Teddy Bear Bag Item Retrieval Gimmick
SugarDripFuzzy
└ TeddyBearBag
└ FromBagtoHand
├ <Object> ← ① Place items you want inside the bag here
├ ConstraintSetting ← ③ Swap Weight values (1 / 0) to visualize hand-held state
├ Bag_Parent
│ └ Bag_Point ← ② Adjust position/rotation/scale while inside the bag
└ BoneProxy_Hand_R
└ Hand_Point ← ④ Adjust position/rotation/scale while held in hand


If the gimmick is not needed, delete FromBagtoHand, hide it, or set it to Editor Only to reduce parameters and animations.

Upload the avatar via the VRC SDK

■ Modular Avatar Notes

This outfit uses MA Shape Changer.
When placed under the avatar, body shapekeys will automatically activate or hide conflicting meshes to prevent clipping.
If unnecessary, the MA Shape Changer component may be removed.

※ If any part of the avatar body becomes unintentionally thin after setup, reset the corresponding body shapekey to 0 and confirm the body is visible.

■ Gimmick Instructions

Grab the teddy bear’s body and move it so the rear zipper is visible. Pull the trigger to fix the PhysBone.

Pull the zipper open and pull the trigger again to fix the PhysBone.

Insert your right hand into the bag and perform the Rock ’n’ Roll hand gesture to move the item to your right hand.

To return the item, keep the zipper open, insert your right hand into the bag, and perform the Victory hand gesture.

■ Color Customization

Replace materials in:
Common > Material

You can also customize colors using the included PSD files.

■ Terms of Use

https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing

※ Please follow the terms of use of the original avatar.

■ Production Environment

Modeling: Blender 4.3.2

Texturing: SAI2

Setup: Unity 2022.3.22f1

VRChat SDK – Avatars 3.10.1 (VCC)

liltoon 2.3.2

Modular Avatar 1.15.1

■ Credits

Creator: Karada-ya / Shion Nakazawa
https://x.com/the_muses9

https://vinca-major-star.booth.pm/

Support:
https://discord.gg/bmw3PWE37M

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