






Prima Sailorette / CP24
Product Description
◆ PrimaSailoette ◆
Creator: Shimejiro
A super-girly outfit inspired by a young girl dreaming of becoming a prima ballerina, with a touch of sailor style for added charm.
Note:
This product is a clothing model for avatars. It does not include the avatar body data.
Due to the nature of digital downloads, returns and refunds are not possible. Please read and agree to the product description and terms of use before purchasing.
◆ Item Overview
● Contents
PackageName.Unitypackage
FBX file
Textures
PSD/CLIP files for customization
ReadMe.txt (this document)
● Shader Used
liltoon
https://lilxyzw.booth.pm/items/3087170
● Required Asset
Modular Avatar
https://modular-avatar.nadena.dev/ja/docs/intro
● Model Data
Total polygons: 24,856–25,046 (varies depending on the supported avatar)
BalletShoes: 1,812 polygons
Bister: 3,338–3,496 polygons
Choker: 536 polygons
Garter: 1,008 polygons
Jacket: 7,856–7,888 polygons
Petticoat: 982 polygons
Tutu: 3,692 polygons
Tutu_Under: 5,632 polygons
Meshes: 8
Materials: 2
PB Components: 10 (11 for Lapwing and Marycia versions)
Import folder path:
Assets > MetaverseCreators_CP > simejiro > PrimaSailoette
◆ Supported Avatars
Shinra – Original 3D Model #Shinra3D (distribution ended)
Shinano – Original 3D Model
https://ponderogen.booth.pm/items/6106863
Miltina – Original 3D Model
https://dolosart.booth.pm/items/6538026
Manuka ver1.02 – Original 3D Model
https://jingo1016.booth.pm/items/5058077
Minagi – Original 3D Model #Minagi3D
https://metacreatorstyo.booth.pm/items/7430855
Lapwing
https://booth.pm/ja/items/4993931
Marycia – Original 3D Model #Marycia3D
https://booth.pm/ja/items/6305948
Note: When dressing the avatar, use the shape key that hides the base body (turns the body into a rod-like shape).
◆ Installation Instructions
In VCC, set up the latest version of the VRC SDK.
Install the required assets (liltoon, Modular Avatar) in VCC.
Import the latest package of your avatar.
Import this outfit package.
Drag and drop your avatar (or a prefab for customization) into the Scene Hierarchy.
If necessary, hide or set to “Editor Only” any unwanted default clothing (such as the default outfit or underwear).
Drag and drop OutfitName_AvatarName.Prefab directly under your avatar.
Upload your avatar from the VRC SDK.
Note:
Some outfits use the “MA Shape Changer” feature of Modular Avatar. When you drag and drop the outfit under your avatar, it automatically activates the avatar’s shape keys—making the body slimmer or hiding parts of the mesh—so the outfit fits without clipping.
If you do not wish to use “MA Shape Changer,” you may delete it or adjust as desired.
If parts of the body appear unintentionally thin after dressing, set the corresponding shape keys back to 0 and verify that the body is displayed correctly.
◆ Changing Colors
You can swap materials in the Common > Material folder to use different color variations.
Alternatively, you can modify the colors using the included PSD or CLIP STUDIO PAINT files.
◆ Terms of Use
https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing
Please follow the terms of the base avatar when using this product.
◆ Production Environment
Modeling: Blender Ver. 3.5
Textures: CLIP STUDIO PAINT
Setup: Unity Ver. 2022.3.22f1
VRChat SDK - Avatars Ver. 3.7.6 (VCC)
liltoon 2.2.1
ModularAvatar 1.14.3
◆ Credits
Creator: Shimejiro
https://sime-jiro.booth.pm/
(personal BOOTH)
Support / Inquiries:
https://discord.gg/bmw3PWE37M