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Prima Sailorette / CP24
Prima Sailorette / CP24
Prima Sailorette / CP24
Prima Sailorette / CP24
Prima Sailorette / CP24
Prima Sailorette / CP24

Prima Sailorette / CP24

Product Description

◆ PrimaSailoette ◆

Creator: Shimejiro

A super-girly outfit inspired by a young girl dreaming of becoming a prima ballerina, with a touch of sailor style for added charm.

Note:

This product is a clothing model for avatars. It does not include the avatar body data.

Due to the nature of digital downloads, returns and refunds are not possible. Please read and agree to the product description and terms of use before purchasing.

◆ Item Overview
● Contents

PackageName.Unitypackage

FBX file

Textures

PSD/CLIP files for customization

ReadMe.txt (this document)

● Shader Used

liltoon
https://lilxyzw.booth.pm/items/3087170

● Required Asset

Modular Avatar
https://modular-avatar.nadena.dev/ja/docs/intro

● Model Data

Total polygons: 24,856–25,046 (varies depending on the supported avatar)

BalletShoes: 1,812 polygons

Bister: 3,338–3,496 polygons

Choker: 536 polygons

Garter: 1,008 polygons

Jacket: 7,856–7,888 polygons

Petticoat: 982 polygons

Tutu: 3,692 polygons

Tutu_Under: 5,632 polygons

Meshes: 8

Materials: 2

PB Components: 10 (11 for Lapwing and Marycia versions)

Import folder path:
Assets > MetaverseCreators_CP > simejiro > PrimaSailoette

◆ Supported Avatars

Shinra – Original 3D Model #Shinra3D (distribution ended)

Shinano – Original 3D Model
https://ponderogen.booth.pm/items/6106863

Miltina – Original 3D Model
https://dolosart.booth.pm/items/6538026

Manuka ver1.02 – Original 3D Model
https://jingo1016.booth.pm/items/5058077

Minagi – Original 3D Model #Minagi3D
https://metacreatorstyo.booth.pm/items/7430855

Lapwing
https://booth.pm/ja/items/4993931

Marycia – Original 3D Model #Marycia3D
https://booth.pm/ja/items/6305948

Note: When dressing the avatar, use the shape key that hides the base body (turns the body into a rod-like shape).

◆ Installation Instructions

In VCC, set up the latest version of the VRC SDK.

Install the required assets (liltoon, Modular Avatar) in VCC.

Import the latest package of your avatar.

Import this outfit package.

Drag and drop your avatar (or a prefab for customization) into the Scene Hierarchy.

If necessary, hide or set to “Editor Only” any unwanted default clothing (such as the default outfit or underwear).

Drag and drop OutfitName_AvatarName.Prefab directly under your avatar.

Upload your avatar from the VRC SDK.

Note:
Some outfits use the “MA Shape Changer” feature of Modular Avatar. When you drag and drop the outfit under your avatar, it automatically activates the avatar’s shape keys—making the body slimmer or hiding parts of the mesh—so the outfit fits without clipping.

If you do not wish to use “MA Shape Changer,” you may delete it or adjust as desired.

If parts of the body appear unintentionally thin after dressing, set the corresponding shape keys back to 0 and verify that the body is displayed correctly.

◆ Changing Colors

You can swap materials in the Common > Material folder to use different color variations.
Alternatively, you can modify the colors using the included PSD or CLIP STUDIO PAINT files.

◆ Terms of Use

https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing

Please follow the terms of the base avatar when using this product.

◆ Production Environment

Modeling: Blender Ver. 3.5

Textures: CLIP STUDIO PAINT

Setup: Unity Ver. 2022.3.22f1

VRChat SDK - Avatars Ver. 3.7.6 (VCC)

liltoon 2.2.1

ModularAvatar 1.14.3

◆ Credits

Creator: Shimejiro
https://sime-jiro.booth.pm/
(personal BOOTH)

Support / Inquiries:
https://discord.gg/bmw3PWE37M