












HappySeekar Cozy Day Out Outfit / CP2
Product Description
◆ HappySeekar ◆
Creator: DEMITASS-KUN
A cozy and fluffy all-season “Happy Happy Day Out” outfit.
Perfect for everyday use.
※ This product is a clothing model for avatars. The avatar base itself is not included.
※ Due to the nature of digital downloads, returns and refunds are not possible. Please read and agree to the product description and terms of use before purchasing.
Item Overview
Contents
- HappySeekar_◯◯.Unitypackage (◯◯ indicates the variation name)
- ReadMe.txt (instructions)
Shader Used
Required Assets
- Modular Avatar
https://modular-avatar.nadena.dev/ja/docs/intro
Model Data
- Polygon Count: Total 20,216
├ HS_Jaket: 9,672
├ HS_Shuts: 2,216
├ HS_Pants: 2,746
├ HS_Shoes: 4,892
└ HS_Item_Tie: 690 - Meshes: 5
- Materials: 5
- PB Components: 4
Import Folder
Assets > MetaverseCreators_CP > demitassstore > HappySeekar
Supported Avatars
- Original 3D Model “Shinano”
https://booth.pm/ja/items/6106863 - Original 3D Model “Manuka”
https://booth.pm/ja/items/5058077 - Original 3D Model “Sio”
https://booth.pm/ja/items/5650156 - Original 3D Model “Miltina” / “Miltina FC”
https://booth.pm/ja/items/6538026 - Lapwing
https://kujishift.booth.pm/items/4993931 - Original 3D Model “Bokusai” (PlusHead Body)
https://booth.pm/ja/items/5727810
※ When dressing the outfit, body-hiding shapekeys are used (the avatar body becomes simplified like a stick).
Installation Guide
- Set the latest VRC SDK in VCC.
- Install required assets (liltoon, Modular Avatar) in VCC.
- Import the latest package of your avatar base.
- Import this outfit package.
- Drag and drop your avatar (or the provided prefab for customization) into the Scene Hierarchy.
- Hide or set to “Editor Only” any unnecessary default clothing or underwear on the avatar.
※ When wearing this outfit (HappySeekar), please hide the underwear of the base avatar. - Drag and drop “AvatarName_HappySeekar.Prefab” under your avatar.
- Upload the avatar using VRC SDK.
※ This outfit uses Modular Avatar’s “MA Shape Changer.” When placed under the avatar, shapekeys are automatically enabled or parts of the mesh are hidden, preventing body clipping with the outfit.
If you do not wish to use “MA Shape Changer,” you may delete or adjust it as you like.
※ For +Head avatars: Due to differences in body mesh names (this package is set for PlusHead), the component may not work correctly. In such cases, rename the body mesh or adjust shapekeys manually.
※ If parts of the base avatar look unintentionally slim after dressing, reset the affected shapekeys to 0 and confirm the base body is visible.
※ When dressing: for the avatar “Sio,” set the “Heel_Feet” shapekey to 100, and for “Manuka,” set the “Foot_Heel” shapekey to 100.
Color Customization
Replace materials inside the Common > Material folder for color variations.
You can also edit the included PSD or Clip Studio Paint files to create your own colors.
Terms of Use
https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing
※ Please also follow the terms of use of the avatar base you are using.
Production Environment
- Modeling: Blender Ver3.6.5
- Textures: CLIP STUDIO PAINT
- Setup: Unity Ver2022.3.22f1
VRChat SDK - Avatars Ver3.7.6 (VCC)
liltoon 2.1.9
Modular Avatar 1.13.4
Credits
Creator: DEMITASS-KUN
https://demitassdemitass.wixsite.com/demitass-kun-portal
https://demitass.booth.pm/
Support & Inquiries:
https://discord.gg/bmw3PWE37M
Update History
2025/9/1 - Release