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Shirushi Collector  - VRChat Women's Clothing  / CP46
Shirushi Collector  - VRChat Women's Clothing  / CP46
Shirushi Collector  - VRChat Women's Clothing  / CP46
Shirushi Collector  - VRChat Women's Clothing  / CP46
Shirushi Collector  - VRChat Women's Clothing  / CP46
Shirushi Collector  - VRChat Women's Clothing  / CP46

Shirushi Collector - VRChat Women's Clothing / CP46

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Product Description

The worlds you visited, the friends you met, and the badges you earned.
Collect the “marks” you discovered in the metaverse all over your jacket!
Add patches and stickers to create a one-of-a-kind outfit that grows with your memories.

Grayscale patch materials are included.

※ This product is an outfit model for avatars. Avatar base data is not included.
※ Due to the nature of digital downloads, returns and refunds are not available. Please read and agree to the product description and terms of use before purchasing.

◆ Item Overview
● Contents
shirushi_collector.Unitypackage
shirushi_collector_Material.Unitypackage
PNG files
PSD files
PSS file
ReadMe.txt (main document)
Shader used
lilToon
https://lilxyzw.booth.pm/items/3087170
Required asset
Modular Avatar
https://modular-avatar.nadena.dev/ja/docs/intro
● Model Data

Total polygon count: 24,814 polygons

Jacket: 8,722 polygons
Tanktop: 1,648 polygons
Socks: 1,144 polygons
Sneakers: 7,960 polygons
Hotpants: 5,340 polygons

Mesh count: 5
Material count: 3
PB components: 1

Import folder:

Assets > MetaverseCreators_CP > Spices > shirushicollector

◆ Supported Avatars
Original 3D Model “Azuki”
https://emolab.booth.pm/items/6654988
MiminoKo - V2.0 (3D Model for VRChat)
https://booth.pm/ja/items/6199796
Kipfel / Original 3D Model
https://booth.pm/ja/items/5813187

※ When wearing the outfit, body-hiding shape keys are used (the body becomes rod-like / simplified).

◆ Installation Steps
Set up the latest VRChat SDK in VCC
Install required assets (lilToon, Modular Avatar) via VCC
Import the latest package of the avatar you want to dress
Import this product’s material package
Import the avatar-specific package for this product
Drag and drop the avatar (or customization prefab) into the Scene Hierarchy
Hide or set unnecessary avatar clothing (default outfits, underwear, etc.) to Editor Only if needed
Drag and drop “OutfitName_AvatarName.Prefab” directly under the avatar
Upload the avatar through VRChat SDK

※ This outfit uses Modular Avatar’s “MA Shape Changer” feature.

When the outfit is placed under the avatar, the avatar body shape keys are automatically activated to slim the body, or mesh sections affected by the shape keys are hidden. This prevents clipping between the outfit and the avatar body.

If you do not need the included “MA Shape Changer” settings, you may remove or adjust them as desired.

※ If any body parts become unintentionally thinner after setup, reset the relevant body shape keys to 0 and confirm the body is displayed correctly.

◆ Color Customization

Replace the color variation materials located in:

Common > Material

You can also modify colors freely using the included PSD or CLIP files.

◆ Stickers and Patches

This product includes customizable patch PNG materials.

Add your favorite logos, symbols, or marks to create your own unique jacket design.

Editing with Substance Painter (Recommended)

Using Substance Painter or another 3D painting software allows you to freely place patches anywhere on the jacket.

Steps:

Import the FBX model
Place PNG materials using the projection feature
Export the texture
Apply it in Unity

Because the patches are projected directly onto the 3D model, you can place them without worrying about seams or UV boundaries.

SPP data is also included.

◆ PSD Editing

PSD data is included.

However, this model uses highly detailed UV splitting, so placing patches across UV boundaries or seams may be difficult when editing only with image editing software.

PSD editing is recommended for:

Smaller patches
Replacing existing patch placements
◆ lilToon Decal Feature

You can also use lilToon’s decal feature to add simple patches directly in Unity.

However, it is not suitable for placing many patches. For the full customization experience intended by this product, using Substance Painter is recommended.

◆ Terms of Use

https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing

※ Please comply with the original avatar’s terms of use.

◆ Production Environment
Modeling: Blender Ver. 4.5.10
Texturing: Substance 3D Painter 2022
Setup: Unity Ver. 2022.3.22f1
VRChat SDK - Avatars Ver. 3.10.1 (VCC)
lilToon 2.3.2
Modular Avatar 1.16.2
◆ Credits

Creator: meidi

X:
https://x.com/MeidiPega7748

BOOTH (personal store):
https://meidi.booth.pm/

For inquiries and support, please contact via BOOTH messages.

Can be purchased with Loyalty Points