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FANGsNAIL-SA - VRChat Gimmicky Avatar Accessory / CP43
FANGsNAIL-SA - VRChat Gimmicky Avatar Accessory / CP43
FANGsNAIL-SA - VRChat Gimmicky Avatar Accessory / CP43
FANGsNAIL-SA - VRChat Gimmicky Avatar Accessory / CP43
FANGsNAIL-SA - VRChat Gimmicky Avatar Accessory / CP43
FANGsNAIL-SA - VRChat Gimmicky Avatar Accessory / CP43
FANGsNAIL-SA - VRChat Gimmicky Avatar Accessory / CP43
FANGsNAIL-SA - VRChat Gimmicky Avatar Accessory / CP43
FANGsNAIL-SA - VRChat Gimmicky Avatar Accessory / CP43

FANGsNAIL-SA - VRChat Gimmicky Avatar Accessory / CP43

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Product Description

◆ FANGsNAIL-SA ◆
Producer: relybird

A sub-arm unit that can be stored as a mantle-shaped form on the back. Supports AudioLink.
Equipped with shields on both arms and shoulders, it forms a silhouette that blends into the outfit when not deployed.
When activated, it dramatically changes its appearance through a transformation-style gimmick.

※ This product is a digital avatar asset. No refunds or returns are available. Please read the description and terms of use carefully before purchasing.
※ This product is intended for use with VR devices; standalone desktop use is not the primary design target.

◆ Item Overview
● Contents
FANGsNAIL-SA.Unitypackage
PSD file for customization
ReadMe.txt (main document)
Shaders used
lilToon
https://lilxyzw.booth.pm/items/3087170
Required assets
Modular Avatar
https://modular-avatar.nadena.dev/ja/docs/intro
● Model Data

Total polygon count: 29,922 polygons

Arm: 7,876
Cape: 1,576
Cape_Arm: 2,158
Shield_Arm: 10,248
Shield_Shoulder: 8,064

Mesh count: 5
Material count: 3
PB components: 4

Import folder:
Assets > MetaverseCreators_CP > RLB > FANGsNAIL-SA

◆ Installation Steps
Set up the latest VRChat SDK via VCC
Install required assets (lilToon, Modular Avatar) in VCC
Import this package
Drag and drop the avatar (or customization prefab) into the Scene Hierarchy
Hide or set unnecessary clothing (default outfits, underwear, etc.) to Editor Only if needed
Drag and drop “FANGsNAIL-SA_○○.Prefab” under the avatar
Move/scale/rotate the prefab in the scene to fit your avatar
Upload via VRChat SDK
◆ Gimmick Overview
AudioLink support
EX Menu controls:
Cape1_OFF: toggle front cape parts
Cape2_OFF: toggle rear cape parts
Open: toggle full transformation / deployment state
Arm_OFF: toggle arm parts visibility
Arm_Mode: switch to sub-arm connection state
Shoulder_Mode: switch shoulder unit deployment state
■ Notes

※ Please be considerate of people around you when using dynamic gimmicks in public VR spaces.

◆ Color Customization

You can change colors by replacing materials in:
Common > Material folder

You may also edit colors using the included PSD or CLIP files.

Material slots (Skinned Mesh Renderer)
FANGsNAIL-SA_○○ > FANG > Arm
FANGsNAIL-SA_○○ > FANG > Cape
FANGsNAIL-SA_○○ > FANG > Cape_Arm
FANGsNAIL-SA_○○ > FANG > Shield_Arm
FANGsNAIL-SA_○○ > FANG > Shield_Shoulder
◆ Terms of Use

https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing

※ Please comply with the original avatar’s usage terms.

◆ Production Environment
Modeling: Blender Ver. 4.4.3
Texturing: CLIP STUDIO PAINT
Setup: Unity 2022.3.22f1
VRChat SDK - Avatars Ver. 3.10.2 (VCC)
lilToon 2.3.2
Modular Avatar 1.16.2
◆ Credits

Producer: relybird #RLB
https://relybird.booth.pm/

Support / Contact:
https://discord.gg/bmw3PWE37M

$10.00