
![Aetherius Artifact – [Darksabre for VRC]](https://jinxxy-cdn.com/630c6d5a-6c51-52ba-8667-e1ced1c1b939/3822128398658962830/937653198511428608.jpeg)
![Aetherius Artifact – [Darksabre for VRC]](https://jinxxy-cdn.com/630c6d5a-6c51-52ba-8667-e1ced1c1b939/3822128398658962830/937653218567046144.jpeg)
![Aetherius Artifact – [Darksabre for VRC]](https://jinxxy-cdn.com/630c6d5a-6c51-52ba-8667-e1ced1c1b939/3822128398658962830/937653226717895680.png)
![Aetherius Artifact – [Darksabre for VRC]](https://jinxxy-cdn.com/630c6d5a-6c51-52ba-8667-e1ced1c1b939/3822128398658962830/937653251013791744.png)
![Aetherius Artifact – [Darksabre for VRC]](https://jinxxy-cdn.com/630c6d5a-6c51-52ba-8667-e1ced1c1b939/3822128398658962830/937653263144350720.jpeg)
Aetherius Artifact – [Darksabre for VRC]
Product Description
Light sword which is the inside of the sword black
Mesh on the inside, particles on the outside
Quest version is not supported
Poiyomi and Avatars 3.0 Manager must be downloaded before import the Darksabre
日本 / 日本円での支払いがBOOTHで利用可能です。
https://musashi607.booth.pm/items/4237338
Poiyomi
https://github.com/poiyomi/PoiyomiToonShader
Avatars 3.0 Manager
https://github.com/VRLabs/Avatars-3.0-Manager
Features
Animation of the blade ignition and retraction
Sparks when the blade hits the players
Sword blade color change
Trail effects from the blade
Extra sound effects are included in the package, mainly for the animation of the sword blade ignition and retraction
The Mandalorian version
The Clone Wars version
Stats
Triangles : △2,141
Meshes : 2
Materials : 5
Textures : 10
Particles : 2
Sound effects: 3
Real-time lights: 1
Contact receivers: 1
Packaged
UnityPackage
FBX Model
About Installation Methods
When uploading using VRC Fury or Modular Avatar,
the tutorial videos and installation methods below are not required.
(We recommend installing VRC Fury or Modular Avatar.)
Setup
①Import Poiyomi and Avatars 3.0 Manager
②Import Darksabre.unitypackage
③Drag and drop the prefab "Package" in the Dark Sabre folder into the Hierarchy in any avatar's project
④Right-click "Package" and click Unpack prefab completely.
⑤Drag and drop "Dark Sabre" in the "Package" folder into the avatar, and then drag and drop "Target pos" onto the desired armature (ex.right hand,left hand)
⑥Delete the "Paclage"folder
⑦Adjust the position of the set "Target pos"
⑧Open the AV3 Manager window and merge the AnimatorController of Dark Sabre into the AnimatorController of the FX layer of the avatar ⑨Write"Ignition"(Bool),"Blade hue"(Float 0),"HiltToggle"(Bool)in VRCExpressionParameters
⑩Add Control to VRCExpressionsMenu, set Type to Sub Menu, and put DS_Expressions in the "Dark Sabre" folder in the SubMenu
Setup tutorial:https://youtu.be/_FfurIEX4cs
What you CAN do
Upload and use for personal use
Modifiy and alteration
Commercial use in VR, distribution, and videos is allowed for both individuals and corporations.
Sell or ask for commissions to customize the given assets, as long as both parties have purchased the assets
What you CAN NOT do
Redistribution and resale of unaltered, unmodified, altered, or modified
Use inapropriate edits on public worlds
Use anything in purpose of hate, political engagement, or to cause harm to anyone.
Share any assets, unless every parties have purchased the original assets. This includes uploading custom versions to someone else's account
Rules
Copyrights are not waived.
Due to the digital nature of this product, I do not issue refunds
I assume no responsibility whatsoever for any problems or losses that may arise from the use of this data
Basic Understanding of at least Unity is required for this model. Please do not contact me asking for help with uploading or editing, as there are a ton of YouTube tutorials
Updates
2022.10.19 (v1.1)
-Added trail effects material that I forgot to include
2026.01.26 (v1.4)
- VRC Fury, Modular Avatar support & various bug fixes
2026.01.27 (v1.5.1)
-Fixed Expressions manu for VRCFury
Have fun!!
The Lore of Aetherius : Artifact
Artifacts are crystallized forms of Aether, forged by Musashi Aetherius through the logic of Sacred Geometry.
An Artifact is not merely a tool. It is a "Focal Point" that grants Will and Function to a Vessel, serving as a key to physically interfere with the world.
When you integrate it as a key item in a game.
When you equip it in VRChat to unleash effects or magic.
When you place it as a lore piece to decorate your stream.
At that moment, the silent Artifact begins to resonate with your environment. The inorganic object becomes part of the story, functioning as a "Re-Harmonic" element.