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Aetherius Artifact – [【VRChat】Twin Beam Blade]
Aetherius Artifact – [【VRChat】Twin Beam Blade]
Aetherius Artifact – [【VRChat】Twin Beam Blade]
Aetherius Artifact – [【VRChat】Twin Beam Blade]
Aetherius Artifact – [【VRChat】Twin Beam Blade]

Aetherius Artifact – [【VRChat】Twin Beam Blade]

Product Description

It's a double-edged light sword that emits light from both ends.

It incorporates various features, so the price is relatively high.

Setup is straightforward.

Please let me know if you find any bugs.


-Feature-

Front and rear blades ignition separately

Color change

Trail effects

Hit effects & sound effects

Automatic spin (gesture)

Switching left or right hand (gesture)

Two handed (gesture)


-Needs download-

・poiyomi8.0 or later (for free)

・Avatars3.0 Manager (Not required, Merge the Animation Controller in your way that is easy to do. but if you don't know how to use it, please follow my instructions

If you don't have anything in the FX layer in your avatar, you don't need it)


-Requirements-

Unity 2022.3.22f1

VRChat avatar SDK 3.0

Basic knowledge of unity and uploading VRC avatars

Basic knowledge of unity and uploading VRC avatars

Basic knowledge of unity and uploading VRC Fury and MA


-Includes-

UnityPackage

About Installation Methods

When uploading using VRC Fury or Modular Avatar,

the tutorial videos and installation methods below are not required.

I recommend installing VRC Fury or Modular Avatar.


Setup

Youtube:https://youtu.be/tVbk6Fcygoc?si=Mci0ehUTV62FLWvu

[Step1]

Import this asset after import Poiyomi and Avatars 3.0 Manager

[Step2]

Drag and drop prefab "Package" in the "TwinBeamBlade" folder into the Hierarchy

[Step3]

"Unpack prefab completely" and put "LeftTarget" in the prefab in the avatar's left wrist and "RightTarget" in the avatar's right wrist, then put "TwinBeamBlade" in the Package directly to the avatar

Delete the Package

[Step4]

Adjust the position of "LeftTarget" and "RightTarget

And the positions of the right and left hands by changing the values of Sources in the Position and Rotation Constraints of the TwinBeamBlade

Then put it back to original value

[Step5]

Overwrite your VRCParameters on your avatar. Add new control in the Expression parameter, choose a Sub menu and Drag and Drop to "TwinBeamBlade" animation controller (if you are not using VRCParameters on your avatar, just drag and drop on it)

All done!


-Extras (Add your Bo staff)-

Your original props like bow staff just put in the TwinBeamBlade object is work. you can switch left or right or two handed

If you put it in the "Spin Empty object" you can auto spin as well

Like showing and hiding objects is basic knowledge, so I won't explain it


Tarms of Use:

What you CAN do:

Upload and use for personal use

Modifiy and alteration

Commercial use in VR, distribution, and videos is allowed for both individuals and corporations

Ask for commissions to customize the given assets, as long as both parties have purchased the assets

What you CAN NOT do:

Redistribution and resale of unaltered, unmodified, altered, or modified

Use inapropriate edits on public worlds

Use anything in purpose of hate, political engagement, or to cause harm to anyone

Share any assets, unless every parties have purchased the original assets. This includes uploading custom versions to someone else's account


Rules:

Copyrights are not waived

The digital nature of this product, I do not issue refunds

No responsibility whatsoever for any problems or losses that may arise from the use of this data


The Lore of Aetherius : Artifact

Artifacts are crystallized forms of Aether, forged by Musashi Aetherius through the logic of Sacred Geometry.

An Artifact is not merely a tool. It is a "Focal Point" that grants Will and Function to a Vessel, serving as a key to physically interfere with the world.

・When you integrate it as a key item in a game.

・When you equip it in VRChat to unleash effects or magic.

・When you place it as a lore piece to decorate your stream.

At that moment, the silent Artifact begins to resonate with your environment. The inorganic object becomes part of the story, functioning as a "Re-Harmonic" element.

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$7.00