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Cyberpunkie VRChat Persistent Idle Game Asset
Cyberpunkie VRChat Persistent Idle Game Asset
Cyberpunkie VRChat Persistent Idle Game Asset
Cyberpunkie VRChat Persistent Idle Game Asset
Cyberpunkie VRChat Persistent Idle Game Asset
Cyberpunkie VRChat Persistent Idle Game Asset
Cyberpunkie VRChat Persistent Idle Game Asset
Cyberpunkie VRChat Persistent Idle Game Asset
Cyberpunkie VRChat Persistent Idle Game Asset
Cyberpunkie VRChat Persistent Idle Game Asset
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Cyberpunkie VRChat Persistent Idle Game Asset

Tags

Idle Game
Persistent Data
game
udon

Product Description

Welcome to the pack! Have you ever wanted a fun quasi-interactive world add-on to passively entertain your visitors? Want a poster that sits next to the mirror to keep the mirror-dwellers interested in something more than themselves? Want to see an artificial life form grow and evolve, right before your eyes? Well, meet Cyberpunkie, a Progress-Quest style idle game set in a futuristic theme where your punk levels up, gains skills, works, sleeps, socializes and hacks his/her way into fame and riches.

The asset is compacted into one main Prefab that you just drag and drop into your world scene. You can move and scale the asset to fit your world. When a player first joins your world, they are prompted to create their punk: select the starting Attributes and Skills. Once saved, the punk will live life, with the asset UI showing their progress. When the player leaves the world, the punk's progress is all saved. When the player returns, the data is retrieved and the punk carries on where they left off. The data and the game is persistent. Each player will see their own punk on the poster.

Also included in this asset pack is an object teleporter prefab. Instead of having multiple copies of the same asset spread throughout the world, place as many CyberPunkie Asset Mover prefabs as you need throughout the world. It's basically a player detection box collider that moves the CyberPunkie poster asset to the location of the Placement Location sphere. When a player moves inside of the box collider, the CyberPunkie poster will move position and rotation to match the Position Location sphere associated with the Asset Mover box collider. Basically, the Cyberpunkie poster follows the player to different areas of your world that the player moves through.

The scripts used in this package (C#/UdonSharp) are well organized and well documented. We've also included all the blank animations and an animation controller if you want to have special events play (a gameobject is made visible, an animation plays) when the punk reaches particular milestones or achievements. And finally, there is a sample scene in which to test the asset.

Want to test before you buy? Lock and load into our demo world! https://vrchat.com/home/launch?worldId=wrld_821e974a-d231-4d6e-bb8f-ea37cfeed1f0

What you should know before you buy:

  • Packaged in Unity 2022.3.22f1, using VRChat's CC and UdonSharp
  • A general working knowledge of Unity is recommended
  • License is for private, non-commercial use only. Please contact us in advance if you would like to purchase a commercial license.
  • Attribution would be appreciated <3

Who we are:

We are two 3D content producers specializing in unique models, avatar accessories, VR worlds and experiences, and beautifully done, well written and documented code. Ms Malvolio does the 3D modeling work and texturing. Corina does the programming. We have released VR Chat game worlds, avatar prefabs, furniture packs, small models, and some small artwork. Our goal is to make others enjoy working in Unity as much as we do, and have something cool to show for it!

Changelog

$7.00