






Material Swap Quest Converter - VRC Fury Compatible.
Tags
Product Description
VRCFury Android Material Swap Converter
What's Included
✅ Automatic Material Duplication Scans VRCFury toggles, clones all materials + textures, organizes them in a dedicated folder.
✅ Texture Optimization Resize by global setting or per-texture. Keep originals untouched.
✅ Smart VRCFury Integration Reads Material Actions, wires clones back automatically.
✅ 100% Safe Undo support. No originals modified. Preview before converting.
✅ Handles Complex Setups Nested hierarchies, multiple avatars, shader variants—all handled.
How It Works
- Select avatar GameObject(s)
- Review detected material swaps
- Set texture sizes (or use defaults)
- Convert → clones + resizing + rewiring in seconds
- Verify → delete originals
Features at a Glance
Automatic Detection
Finds all Material Actions in VRCFury toggles
Texture Resizing
128–2048px max; per-material overrides
Organization
Everything in Assets/AndroidMaterialSwaps/
Platform Aware
Tracks Android vs Desktop swaps
Undo Support
Full Ctrl+Z reversibility
Multi-Avatar
Drag multiple objects at once
Custom Output
Choose your own folder in Settings
Installation
- Download
.csfile - Drag into
Assets/Editor/ - Open avatar scene
- Menu: Squirtles → 🤖 Android Material Swap Converter
Requirements: Unity 2019.4+, VRCFury
Quick Tips
- Test on Android device before uploading
- Start with 512–768px global max; fine-tune per-material
- Use Settings to customize output folder
- Check Docs (📖) for detailed guide
- Join Discord for support: discord.gg/squirtles
What Was Fixed (v1.1)
✅ Thread safety for shader refresh
✅ Texture memory leak; multi-window safe
✅ Path encoding vulnerability
✅ Nested folder creation
✅ Performance improvements
v1.1 | github.com/squirtles | discord.gg/squirtles