
![Group Hangout | Version - v2.0 [2022.3.22f1] [FREE]](https://jinxxy-cdn.com/71cc0db4-f165-5e8f-b77a-6738b3db7f30/3858354365194569504/955787303578309632.png)
![Group Hangout | Version - v2.0 [2022.3.22f1] [FREE]](https://jinxxy-cdn.com/71cc0db4-f165-5e8f-b77a-6738b3db7f30/3858354365194569504/955787307608210432.png)
![Group Hangout | Version - v2.0 [2022.3.22f1] [FREE]](https://jinxxy-cdn.com/71cc0db4-f165-5e8f-b77a-6738b3db7f30/3858354365194569504/955787309559744512.png)
![Group Hangout | Version - v2.0 [2022.3.22f1] [FREE]](https://jinxxy-cdn.com/71cc0db4-f165-5e8f-b77a-6738b3db7f30/3858354365194569504/955845809641989120.png)
![Group Hangout | Version - v2.0 [2022.3.22f1] [FREE]](https://jinxxy-cdn.com/71cc0db4-f165-5e8f-b77a-6738b3db7f30/3858354365194569504/955789027382811648.png)
Group Hangout | Version - v2.0 [2022.3.22f1] [FREE]
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Product Description
A customizable, futuristic dance training social world with dark wood-paneled walls and glossy black floors arranged around curved walls and square columns, lit by large rectangular ceiling panels, cove strips, and a cyan backlit console that contrast with a bright white performance platform; neon magenta, cyan, and purple accents, strobe and ambient lighting presets, and avatar particle effects make the space feel like a cybernetic club stage, while modular props, music-synced visuals, and UI customization let users tailor the atmosphere and choreography for social dancing and performances.
ーーー FPS NOTE ーーー
- World is extremely optimized — use V‑Sync.
- Tested unsynced: 250–300 FPS. || GTX 1660ti
- 70 Hz monitor (V‑Sync): 60 FPS. || GTX 1660ti
- Tearing and GPU overload/overheat risk with unlimited framerate.
ーーー DEV NOTE ーーー
- Revised Old Project (2021) (Free) (Public Repository) (Hard Drive Old Project Deletions)
- Needs Update: Quad Grid Map (For Proper HQ Textures) (Planned) (v2.1 Fixes)
- Version 2.0 - Uploaded to Jinxxy
ーーー FUTURE UPDATES ーーー
- Ceiling Does Not Have Proper UV Triangles (Texture May Stretch) (v2.1 Fixes)
- Photo Frames Not Centered (v2.1 Fixes)
- Model Probably Is All In Polygons And Not Triangulated (Model is 3 years old) (v2.1 Fixes)
- Update v2.1 Due Date June 2026
ーーー FEATURES ーーー
- Quick & Clean Project Setup: Fast and quick installation with a cleaned asset folder workflow.
- Perfected World Model: UV Mapped all triangulated correctly for your materials and textures to display correctly.
- Optimized Lighting: This world features baked emissive lighting only. 200+ FPS & guaranteed runtime stability.
- All Unique & Separated Materials: Each room has its own unique material for wall and ceiling textures.
- Materials Included: Materials & Textures shown in preview are included.
ーーー REQUIREMENTS ーーー
Unity Version - Build 2022.3.22f1
VRChat SDK - Worlds Version 3.10.1
VRChat SDK - Base Version 3.10.1
VRC Light Volumes - Version 2.3.1
Bakery GPU Lightmapper - Version 1.98+
ーーー INSTALLATION ーーー
- Step 1: Start a new world project with VCC (Unity 2022.3.22f1)
- Step 2: Import VRC Light Volumes with VCC App (https://redsim.github.io/vpmlisting/)
- Step 3: Import the World (UnityPackage) into your open Unity Project.
- Step 4: Import Bakery from the unity asset store.
- Step 5: Detach the pipeline from the VRCWorld GameObject before uploading to your account.
ーーー VCC PACKAGES ーーー
- https://redsim.github.io/vpmlisting/ ---> https://redsim.github.io/vpmlisting/index.json
ーーー BAKERY NOTICE ーーー
This project uses Bakery GPU Lightmapper instead of Unity's Default CPU or Realtime lighting.
- Bakery drastically cuts scene rendering times (roughly 90 minutes CPU → 30 seconds GPU)
- Needed because this world uses light emitted from object meshes that is bounced around
- https://assetstore.unity.com/packages/tools/level-design/bakery-gpu-lightmapper-122218
ーーー BAKERY SETTINGS ーーー
- Auto Atlasing > [Texels Per Unit: 20]
- Auto Atlasing > [Max Resolution: 4096]
- Global Illumination > [Bounces: 2] [Samples: 16]
- Hacks > Ambient Occlusion > [Intensity: 6] [Radius: 0.2] [Samples: 16] [Softer Blend: Yes]
- Hacks > Ambient Occlusion > [Emissive Boost: 5] [Indirect Boost: 5]
- Denoiser > [Open Image Denoise] > [Emissive Boost: 2] [Indirect Boost: 2]
ーーー PERFORMANCE ーーー
- Unity Package Size: 78.3MB
- Uploaded World Size: 20.34MB
- FBX Size: 13.2MB
- Runtime Benchmark: VR: (100+) || Desktop: (200+) || (GTX1660ti)
- FBX Model: (Triangle Count: 4,954 || Vertice Count: 13,531)
ーーー INSURANCE POLICY ーーー
- All assets listed here are finalized and ready to use.
- Refunds are guaranteed if the asset does not serve its intended purpose.
- Refunds are guaranteed if the quality does not match the model showcase.
- Refunds are guaranteed for any file corruption or bugs within the packages.
- To issue a refund provide your [Order-ID], [Username] and [Email].
ー Discord Direct Message: twilight.studio
ー Discord Server: https://discord.gg/UjrAnarwqS
ーーー DISCLOSURE POLICY ーーー
- Copyright © [2024] Twilight Studio Game Productions.
- Unauthorized copying, sharing, or reselling of any part of this pack is strictly prohibited.
- Assets found anywhere else other than Jinxxy are not original and may be modified and will be reported.
- Such assets may have been modified without permission.
- Unauthorized copies will be pursued and reported under copyright law.
ーーー COPYRIGHT NOTICE ーーー
User Copyright Agreement & Terms of Use License
CreativeCommons BY-NC-SA © 2024 TwilightStudio
OnlineVersion: https://pastebin.com/raw/dMZjxFww
TwilightStudio Website: https://twilighthub.carrd.co/