





Product Description
◆Whiteplum ◆
Creator: Aoi Kakizaki
A gentle warmth within the freezing wind.
To the forest, the park, the city—
why not take a step forward?
⚠️ Important Notes
This product is a clothing model for avatars. The avatar base model is not included.
Due to the nature of downloadable products, returns and refunds are not available. Please review the product description and terms of use before purchasing.
◆ Item Overview
● Contents
PackageName.Unitypackage
FBX
Textures
PSD / CLIP files for modification
ReadMe.txt
● Required Shader
liltoon
https://lilxyzw.booth.pm/items/3087170
● Required Asset
Modular Avatar
https://modular-avatar.nadena.dev/ja/docs/intro
● Model Data
Total Polygon Count: 60,038
Boots: 14,756
Cap: 3,280
Cape: 16,444
Necklace: 4,414
One-piece: 18,376
Tights: 2,768
Mesh Count: 6
Material Count: 8
PB Components: 6
Import Folder
Assets > MetaverseCreators_CP > Seikido > WhitePlum
◆ Compatible Avatars
AmaTousagi
Lime: https://komado.booth.pm/items/4876459
Chiffon: https://komado.booth.pm/items/5354471
Chocolat: https://komado.booth.pm/items/6405390
Plum: https://booth.pm/ja/items/7770415
STUDIO JINGO
Manuka: https://jingo1016.booth.pm/items/5058077
Ponderonium Laboratory
Shinano: https://ponderogen.booth.pm/items/6106863
Chocolate rice
Sio: https://booth.pm/ja/items/5650156
Ficsnade
Noy: https://ficsnade.booth.pm/items/1572406
⚠️ When equipping the outfit, shapekeys are used to hide the avatar body (making it thinner to prevent clipping).
◆ Installation Instructions
Set up the latest VRC SDK in VCC.
Install required assets (liltoon, Modular Avatar) via VCC.
Import the latest version of the avatar package.
Import this product’s package.
Drag and drop the avatar (or dressing/modification prefab) into the Scene Hierarchy.
Disable unnecessary clothing (default outfits, underwear, etc.) or set them to Editor Only if needed.
Drag and drop “OutfitName_AvatarName.Prefab” directly under the avatar.
Upload the avatar via the VRC SDK.
⚠️ This outfit uses Modular Avatar’s “MA Shape Changer.”
When the outfit is placed directly under the avatar, the avatar’s body shapekeys are automatically enabled to make the body slimmer or hide parts of the mesh that would clip with the outfit.
If you do not need the configured MA Shape Changer, you may remove it as desired.
⚠️ If parts of the avatar body appear unintentionally thin after dressing, reset the corresponding body shapekey to 0 and confirm that the body mesh is visible.
◆ Color Customization
Replace the materials with the color variations located in:
Common > Material
You can also customize colors using the included PSD or CLIP files.
◆ Terms of Use
https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing
Please also follow the terms of use of the base avatar.
◆ Production Environment
Modeling: Blender Ver4.2.9
Texturing: Adobe Substance 3D Painter
Setup: Unity Ver2022.3.22f1
VRChat SDK - Avatars Ver3.9.0 (VCC)
liltoon 2.1.8
ModularAvatar 1.13.0
◆ Credits
Creator: Aoi Kakizaki
https://seikido.booth.pm/
Support / Inquiries
https://discord.gg/bmw3PWE37M