

Product Description
Looking to add some bite to your social interactions! Sharkbites is the salty-sweet interactive snack asset for VRChat. Whether you're hanging out in a chilled-out lounge or exploring a chaotic world, these shark-shaped cookies are the perfect icebreaker.
Stored in a handcrafted, weathered leather pouch, these treats aren't just for show—they’re designed for sharing.
🍪 Key Features
- Fully Dynamic Snacks: Three of the cookies are objects. Anyone in the instance can reach into your bag, hook a Sharkbite, and hold onto it.
- Eating: Experience total immersion—moving a grabbed cookie toward a player's head triggers a satisfying crunch sound effect. Perfect for snacking on the go or feeding your friends!
- Versatile Attachment: The pouch is designed to look great whether it’s strapped to your hip, held in your hand, or attached to a backpack.
- Materials: Features a detailed leather bag texture with the logo and "fresh-baked" cookie that looks good enough to eat.
- Optimised Performance: Low poly-count and efficient texture usage to keep you within your avatar's performance rank goals.
🦈 What’s Included?
- Sharkbites.unitypackage
- Substance Painter file (Made with Substance Paint 2025)
⚡ Seamless "Drag & Drop" Setup
No more messing with layers, parameters, or complex animation controllers. Sharkbites uses VRCFury for a painless installation.
- Drag the prefab onto your avatar.
- Place it where you want it.
- Upload! VRCFury automatically merges the menus and toggles for you.
📋 Requirements
- VRCFury 1.1308.0 or newer
- Poiyomi Shaders 9.3.64 or newer
📜 License & Terms
The "Yes" List (DOs):
- Personal Use: Enjoy it in VRChat or other social VR apps.
- Content Creation: Use the asset in your renders, YouTube videos, and animations.
- Commissions: You may use this for custom avatar commissions only if both you and the client own a legal copy of the asset.
The "No" List (DONTs):
- No Redistributing: Do not share the files with friends or upload them to public avatar worlds.
- No Commercial Games: You cannot use this model in standalone game development or physical merchandise/product sales.