

Christmas Joy | Digital Info Card Expansion
Product Description
VRC Digital Info Card | VRC Poster | VRC Sign | VRC Billboard | VRC Socials | VRC Event Poster | VRC Club Poster
Christmas Joy Expansion | XMAS | FREE Asset
Show off your Banners, Posters, and more in a fun an captivating way!!
- Custom Sound Effects + Jolly Visuals!
- Take a munch with your very own Candy Cane Border ❄️!!
- Easy to Understand Menu Toggles!!
• Digital Info Card | VRChat FREE ASSET Latest Version(1.31) already INSTALLED!! You can find that here!
• VRCFURY
• Poiyomi Toon Shader (9.0.61)
(XMAS) Digital Info Card BASE - (13 Parameters, 16.25Mib Texture Memory)
- Toggle Card
- Poster Present
- World Drop
- Rotate Card
- 3 Texture Swaps
Digital Info Card Extra - (13 Parameters, 16.25Mib Texture Memory)
- Base +
- 6 Textures Swaps
Digital Info Card Light - (5 Parameters, 5.57Mib Texture Memory)
- Base +
- 1 Texture | No Texture Swap
Christmas Lights by RED_SIM: Patreon Link
Upload Instructions:
1. Make sure ALL Dependencies (VRCFury, Poiyomi Toon Shader 9.0.61) and Requirements (Digital Info Card | VRChat FREE ASSET) have been added to your project!
• https://vrcfury.com/download/
• https://github.com/poiyomi/PoiyomiToonShader/releases/tag/v9.0.61
• Digital Info Card | VRChat FREE ASSET
2. Drag and Drop "Christmas Joy Expansion Pack.unitypackage" into your "Assets" Folder
3. Find Folder 'Expansion Packs' > 'Christmas Joy Expansion' and Drag N' Drop the prefab of your choice onto the Root of your Avi
4. Right Click the '(XMAS) Digital Info Card BASE Prefab', "Prefab>Unpack Completely"
5. Click on the Drop-down arrows 2x times to reveal "Container, Armature Target, Handheld TARGET"
6. Click on "Handheld TARGET", and while still selected on that Object, Position and Rotate until the object looks about right in your hand.
7. Click on "Armature Target", and while still selected on that Object, Move that Object Up or Down Until it's about where 'Below the Collar Bone' would be at & inside where the chest is located.
8. Lastly, Scale 'Container' to where it feels nice in the hand and adjust accordingly!
-- Hard Part is Done!!!! Now to add your Textures!!^^ --
Making your Textures!!
1. Locate the 'Assets Folder', find the "Rubix's Digital Info Card" Folder, then Open the "Screen Swaps" Folder. If you're using Gimp, Right-Click on file "Template.png", 'Show in Explorer', then 'Open With' your program of choice!! Erase all Content inside of the Bounds of the Gray Border, then paste your Design/Photo in the 'Bounds' of the Gray Borders, export that as either a PNG or JPG(Depending on if it requires transparency), then add that file into the Screen # Folder of your choice to stay organized.
2. If you're using Photoshop, Double Click on the Template. Once inside Photoshop, Hide the "Example Group" and add your Design/Photo into the Bounds of the Ruler Markings/Gray Borders, export that as either a PNG or JPG(Depending on if it requires transparency), then add that file into the Screen # Folder of your choice to stay organized.
Adding your Texture to Materials!!
1. Locate the 'Assets Folder', find "Rubix's Digital Info Card" > "Screen Swaps". Then select the Screen you'd like to modify (note: Screen 1 is always default)
2. Click on the Screen 'Material'. Hit "Unlock Shader". Find the 'texture' that you've made and make a copy of it by clicking on the file and using ctrl+c, ctrl+v.
3. Click on the 'Material' and locate the 'Texture'. Drag and Drop your "Original Copy" into Texture slot. Then, locate 'Emission 0' and drag and drop your "2nd Copy" into the 'Emission Mask'. Click on the "Fix Now" button to automatically mark your image as 'Linear'
4. Scroll up and 'Lock Material'.
CONGRATULATIONS!! YOUR ASSET IS NOW READY FOR UPLOAD!!!!!
if you have any questions, please feel free to join the discord for any help/advice!!
Constantly Updating this Asset!! Join my discord for Expansions and Updates!!
CURRENT VERSION(v1.01)
• Version 1.01 (12/15/24) - Asset Created and Posted!!