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Realistic normals for Kitavali
Realistic normals for Kitavali
Realistic normals for Kitavali

Realistic normals for Kitavali

Product Description

A bit more of a fuzzy take on the space birb we all know.

While most of my stuff is realistic fur, I asked myself what an Avali would actually feel like, and what I settled on is the soft, tiny down feathers. This is the result of that.


Base texture is of my OC, Rylee.

Shader used is Rero's Shader, Ambient Occlusion maps included to make it look better.

This is made for the Kitavali. Base model is not included.


Public avatar to give it a look before you buy.

All images, except the thumbnail, taken in game...When I could get the birb to look near the camera.


What do I do with these?

Within the file, you'll find _n, and _AO. These are the normal and Ambient Occlusion textures, respectively.

In your shader, you'll look for a "normal" and "occlusion" area, and drag/drop each texture into their appropriate area. If you're using Poi, you may need to change your lighting type to realistic.

Terms:

  • Please don't go claiming this as your own. This took well over 10 hours of work to make.
  • As this is a digital product, there are no refunds once purchased. If you've looked at the public demo, you know what you're getting.
  • Please do not resell, redistribute, trade or share with anyone.
  • Public uploads not permitted.
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