



Product Description
If you've wanted a more realistic looking normal map, this is for you.
Base texture is of my OC, Palilia.
Shader used is Rero's Shader, Ambient Occlusion maps included to make it look better.
This is made for Callistas Manokit. Base model is not included.
Here's the public (PC Only) demo if you really want to see how these look. It is only the normal map making it look good.
Public avatar to give it a look before you buy.
All images taken in game, these are not renders.
What do I do with these?
Within the file, you'll find _n, and _AO. These are the normal and Ambient Occlusion textures, respectively.
In your shader, you'll look for a "normal" and "occlusion" area, and drag/drop each texture into their appropriate area. If you're using Poi, you may need to change your lighting type to realistic.
Terms:
- Please don't go claiming this as your own. This took well over 20 hours of work to make.
- As this is a digital product, there are no refunds once purchased. If you've looked at the public demo, you know what you're getting.
- Please do not resell, redistribute, trade or share with anyone.
- Public uploads not permitted.